| | Interface | Description |
| | IBorder |
The IBorder interface defines the interface that all classes
used for border skins should implement. |
| | IConstraintClient |
The IConstraintClient interface defines the interface for components that
support layout constraints. |
| | IContainer |
IContainer is a interface that indicates a component
extends or mimics mx.core.Container
|
| | IDataRenderer |
The IDataRenderer interface defines the interface for components that have a data property. |
| | IDeferredInstance |
The IDeferredInstance interface defines the Flex deferred instance factory interface. |
| | IFactory |
The IFactory interface defines the interface that factory classes
such as ClassFactory must implement. |
| | IFlexAsset |
IFlexAsset is a marker interface with the following meaning:
if a class declares that it implements IFlexAsset,
then that class represents an asset -- such as a bitmap, a font,
or a sound -- that has been embedded in a Flex application. |
| | IFlexDisplayObject |
The IFlexDisplayObject interface defines the interface for skin elements. |
| | IFlexModule | |
| | IFlexModuleFactory | |
| | IInvalidating |
The IInvalidating interface defines the interface for components
that use invalidation to do delayed -- rather than immediate --
property commitment, measurement, drawing, and layout. |
| | IMXMLObject |
The IMXMLObject interface defines the APIs that a non-visual component
must implement in order to work properly with the MXML compiler. |
| | IPropertyChangeNotifier |
The IPropertyChangeNotifier interface defines a marker
interface. |
| | IStateClient |
The IStateClient interface defines the interface that
components must implement to support view states. |
| | ISWFLoader | |
| | IUIComponent |
The IUIComponent interface defines the basic set of APIs
that you must implement to create a child of a Flex container or list. |
| | IUIComponentNative | |
| | IUID |
The IUID interface defines the interface for objects that must have
Unique Identifiers (UIDs) to uniquely identify the object. |
| | IUITextField |
The IUITextField interface defines the basic set of APIs
for UITextField instances. |
| | IWindow |
The IWindow interface defines the API for components that serve as top-level
containers in Flex-based AIR applications (containers that represent operating
system windows). |
| | Class | Description |
| | Application |
Flex defines a default, or Application, container that lets you start
adding content to your application without explicitly defining
another container. |
| | BitmapAsset |
BitmapAsset is a subclass of the flash.display.Bitmap class
which represents bitmap images that you embed in a Flex application. |
| | ClassFactory |
A ClassFactory instance is a "factory object" which Flex uses
to generate instances of another class, each with identical properties. |
| | Container |
The Container class is an abstract base class for components that
controls the layout characteristics of child components. |
| | ContainerCreationPolicy |
The ContainerCreationPolicy class defines the constant values
for the creationPolicy property of the Container class. |
| | ContainerLayout |
The ContainerLayout class defines the constant values
for the layout property of container classes. |
| | DeferredInstanceFromClass |
A deferred instance factory that creates and returns an instance
of a specified class. |
| | DeferredInstanceFromFunction |
A deferred instance factory that uses a generator function
to create an instance of the required object. |
| | EdgeMetrics |
The EdgeMetrics class specifies the thickness, in pixels,
of the four edge regions around a visual component. |
| | EventPriority |
The EventPriority class defines constant values
for the priority argument of the
addEventListener() method of EventDispatcher. |
| | FlexBitmap |
FlexBitmap is a subclass of the Player's Bitmap class. |
| | FlexLoader |
FlexLoader is a subclass of the Player's Loader class. |
| | FlexSprite |
FlexSprite is a subclass of the Player's Sprite class
and the superclass of UIComponent. |
| | FlexTextField |
FlexTextField is a subclass of the Player's TextField class
and the superclass of UITextField. |
| | FontAsset |
FontAsset is a subclass of the flash.text.Font class
which represents fonts that you embed in a Flex application. |
| | LayoutContainer |
Flex defines a default, or Application, container that lets you start
adding content to your module or Application without explicitly defining
another container. |
| | ScrollControlBase | |
| | SpriteAsset |
SpriteAsset is a subclass of the flash.display.Sprite class which
represents vector graphic images that you embed in a Flex application. |
| | UIComponent |
The UIComponent class is the base class for all visual components. |
| | UIComponentGlobals | |
| | UITextField |
The UITextField class defines the component used by many Flex
components to display text. |
| | UITextFormat |
The UITextFormat class represents character formatting information
for the UITextField class. |
| | WindowedApplication |
The WindowedApplication defines the application container
that you use to create Flex applications for AIR applications. |