Interfaces
 InterfaceDescription
 IAbstractEffect The IAbstractEffect interface is used to denote that a property or parameter must be of type Effect, but does not actually implement any of the APIs of the IEffect interface.
 IEffect The IEffect interface defines the base interface of all Flex effects.
 IEffectInstance The IEffectInstance interface represents an instance of an effect playing on a target.
Classes
 ClassDescription
 AddChildAction The AddChildAction class defines an action effect that corresponds to the AddChild property of a view state definition.
 AnimateProperty The AnimateProperty effect animates a property or style of a component.
 CompositeEffect The CompositeEffect class is the parent class for the Parallel and Sequence classes, which define the <mx:Parallel> and <mx:Sequence> MXML tags.
 Effect The Effect class is an abstract base class that defines the basic functionality of all Flex effects.
 EffectInstance The EffectInstance class represents an instance of an effect playing on a target.
 EffectManager The EffectManager class listens for events, such as the show and move events, dispatched by objects in a Flex application.
 Fade The Fade effect animates the alpha property of a component, either from transparent to opaque, or from opaque to transparent.
 Move The Move effect changes the position of a component over a specified time interval.
 Parallel The Parallel effect plays multiple child effects at the same time.
 Pause The Pause effect is useful when sequencing effects.
 RemoveChildAction The RemoveChildAction class defines an action effect that corresponds to the RemoveChild property of a view state definition.
 Resize The Resize effect changes the width, height, or both dimensions of a component over a specified time interval.
 Sequence The Sequence effect plays multiple child effects one after the other, in the order in which they are added.
 SetPropertyAction The SetPropertyAction class defines an action effect that corresponds to the SetProperty property of a view state definition.
 SetStyleAction The SetStyleAction class defines an action effect that corresponds to the SetStyle property of a view state definition.
 Tween The Tween class defines a tween, a property animation performed on a target object over a period of time.
 TweenEffect The TweenEffect class is the superclass for all effects that are based on the Tween object.